Interstellar Battles
This is my 2D Shooter project. It has the following significant modifications:
1. An endless zone, where enemies continually spawn from spawners at the edges of the map and the level only ends when the player dies.
2. A boss fight level with a giant, health-boosted version of an enemy
3. A level that is a long hallway with a bunch of small side corridors with enemies hiding in them.
Credits:
Created by Andrew Constan
Status | In development |
Platforms | HTML5, Windows, macOS |
Author | DarkLord05 |
Genre | Shooter |
Made with | Unity |
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